36 | Chittering Handfuls of Modular Dice
Sometimes, a board game has a board that isn’t the same every time, and we ponder whether or not this is a good thing. Then it’s off to the races as we consider how different ways of determining statistically identical things might be different from one another. Plus advertisements for a local bar you’ll never go to and a device that guarantees your immediate death! The Mildly Alarming Podcast.
Intro Gag: Comin' to ya' live from the Great Hall of Allergens, I'm Johannes Stauffer and with me as always is anaphylactic shock, and this is the Mildly Alarming Podcast. Episode Wunty-Twun: Elektro-Calabash Mafia Jamboree
Segment 1: Modular Boards
- What are the benefits of modular boards?
- What are downsides of modular boards?
- What games use them particularly well? Poorly?
- Which shape is the best shape?
Episode Sponsor: Local Hellhole Bar & Grill
Segment 2: Chit Pull vs. Card Draw vs. Die Roll
- Statistically, these can be entirely equivalent to one another. Why, then, choose one over the other?
- Is there ever a situation where it's appropriate to roll a die to determine which kind of chit to draw, which in turn tells you how many cards (and from which deck) you should draw?
Outro Gag: Edgar T. Boonsfarthing's Artillery Beacons